Thanks to Keen and Graev (where you can read the entire article), I recently came across Age of Conan’s first community Q & A. There is some awesome information provided. Here are some of the items that I found most interesting.
Borluc: Will we be able to strategically control resources in PvP areas?
There are many types of objectives in the Border Kingdoms in addition to the Battlekeeps. Controlling these strategic resources will benefit those who hold them and give them some advantages. So, in short, yes.
I really hope that there are great rewards for controlling PvP areas. I have always that that PvP areas should contain more rare resources and that you could have access to them only if your faction controlled the area. I hope that this is what Age of Conan will have.
Strone-Decessus: In melee combat, will there be positional and reactionary styles/combos? (I.e.: A different set of combos is opened up if you are to the side of your opponent, or behind him/her. A different set of combos is opened up if you parry, or block, or dodge. These different combos could then have increased dps and/or utility depending on complexity.)
Satisfying positional requirements does not open new combo lines, but does add additional enhancing effects to existing combos depending on the class. When you successfully block or dodge an opponent, you can get a counterattack option that will briefly give you the opportunity to do a rare and more powerful unique combo. You can also specialize your character to try to increase the chances of this happening.
This does not seem that different than many other MMORPGs. I really think that games could do more with these types of systems.









