Entries Tagged 'MMO' ↓
June 8th, 2007 — MMO, Warhammer Online
I read a post today from The Common Sense Gamer about not wanting to beta test Warhammer Online because he did not want to burn out on the game before its release. I feel the same way about betas. Do you think that betas are good for new MMOs?
There is nothing better than loading up a game for the first time. Everything is new. I love trying to figure out where I am and what I need to do. I love getting to see the landscapes and character models. However, these first impressions can be ruined by participating in a beta. If you get in early, the game performance can be bad, the art work unfinished and a lack of content.
Does this ruin people’s first impressions of these games? Is this good for the MMO industry? While it might be necessary to work the bugs out of the game, I certainly think that it comes at a very high price.
June 3rd, 2007 — EQ2, MMO, Two Boxing
My two box combo on Nagafen are progressing nicely. Nittanylion is now a level 20 monk and Tictac is an 18 warden. This is a very good combination for two boxing. Although, Nittanylion has 16 AAs at level 20 and this has helped tremendously.
My fights go something like this. Nittanylion pulls a mob and unleashes all of his combat arts. Then I start meleeing with Tictac. I also cast Tictac’s two direct damage spells, but so far it is not really that worthwhile because Nittanylion does so much more damage with each of his combat arts. However, I do not want to neglect Tictac. However, his main purpose is just to heal and buff Nittanylion. The wardens buffs help out tremendously, but I would love to see how a wizard and monk would do.
May 31st, 2007 — EQ2, MMO, Two Boxing
My second day of two boxing went much better than my first. I had a much easier time because I ran the two instances of the game side by side in windowed mode. I could just move my cursor from one window to the next without having to alt-tab.  I am not sure why, but this allowed my computer to run better. However, I still went linkdead several times when I tried to zone two characters at the same time.
I also created a monk and a warden to two box with on the Antonia Bayle server. I have a monk on Nagafen and love his survivability and fairly good dps. The warden will be nice for its heals, bristlecoat, and porting. Additionally, the warden’s nuke are fairly fast casting so I found this to be a help.
I hope that the addition of another 1 GB of memory will help with my linkdead problem.
May 30th, 2007 — EQ2, MMO, Two Boxing
I just bought my second Everquest 2 account yesterday and started two boxing using one computer. My experience so far has been mixed. I started with my level 11 warlock mentoring a newly created shadowknight. In two nights of play, my warlock is still level 11 and my shadowknight is level 8. I think that the shadowknight would be further along if he just soloed.
Two boxing is tough. I put on character on autofollow and then destroy things with my higher character. Where I want to get to is the ability to switch back and forth and cast spells and combat arts from both characters. So far my dexterity is not good enough.
I also think that my computer is underpowered. I run an AMD64 3000 with 1 GB of RAM and a Nvidia 6600 GPU with 256MB of memory. I would go out and buy more memory if I thought that was the problem, but I think it could be my CPU. When I monitor it, it is usually close to 100% usage.
Well, I have not given up yet. If you have any tips for me, please share them by leaving a comment.
May 24th, 2007 — EQ2, MMO
Woot!!! EQ2 finally fixed my major issue with pvp - zoning while in pvp combat. Let me tell you, I stink at PVP. Yes that is right I am probably the worst pvper on Nagafen. Therefore, when I am finally about to kill a Freep and he zones to escape my rare kill, I just want to cry. Finally EQ2 fixed this. No longer will players be able to zone once engaged in pvp combat.
Thank you SOE!!!